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Beginning C++ Through Game Programming
Beginning C++ Through Game Programming
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Author: Michael Dawson Publisher: Cengage Learning Format: Softcover # of Pages: 390 Pub. Date: 2014 ISBN-10: 1305109910 ISBN-13: 9781305109919
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About the Book:
When it comes to game programming, C++ is the name of the game. If
you aspire to move from game player to game creator, it all starts
with learning the fundamentals of C++ and game-programming basics.
With Beginning C++ Through Game Programming, you will find
an up-to-date and thorough introduction to everything you need in
order to learn the fundamentals of C++ and text-based game
programming basics. No previous programming experience is necessary –
the book starts you off right at the beginning. In the new fourth
edition of this popular guide to learning C++, you will glide through
small but complete programs for each new concept, and explore a full
game program at the end of each chapter. Finally, you'll be presented
with a major game project at the end of the book that brings together
everything you’ve learned.
Written by computer game designer Michael Dawson with the
beginning programmer in mind, Beginning C++ Through Game
Programming is a great way to get started in game programming.
About the Author:
Michael Dawson has worked as
both a programmer and a computer game designer and producer. In
addition to real-world game industry experience, he earned his
bachelor's degree in Computer Science from the University of Southern
California. He has developed and taught game programming courses for
UCLA Extension, The Digital Media Academy, and The Los Angeles Film
School. In addition, his books have been used in colleges and
universities.
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